Standard world 1.19 - vanilla + optifine + sodium + sodium-shaders1 + sodium-shaders2
Late-game base 1.17.1 - vanilla

SOFTWARE:
Minecraft 1.19
 - Sodium 1.19-0.4.2 build 16
 - Fabric 0.14.8-1.19
 - Iris 1.19-1.2.5
 - Optifine 1.19-HD-U-H9
 - Sildurs Vibrant Shaders v1.20 Medium (shaders2)
 - Sildurs Vibrant Shaders v1.281 Extreme-VL (shaders1)
Minecraft 1.17.1

OCAT 1.6.2

SETTINGS:
1.19:
Difficulty: hard
FOV: 79
Render Distance: 20 chunks
Max Shadow Distance: 16 chunks (shaders only)
Simulation Distance: 12 chunks
Brightness: Bright
View Bobbing: On
Graphics: Fancy
Clouds: Off
Weather: Default
Leaves Quality: Default
Particles: All
Smooth Lighting: On/Maximum
Biome Blend: 1 block (sodium) 3x3 (vanilla, optifine)
Entity Distance: 400%
Entity Shadows: On
Vignette: On
Mipmap Levels: 2
Optimizations all on:
Chunk Builder: Threaded
Sodium optimizations all enabled except "always async load chunks"
Optifine all on except Smooth World and Smooth FPS